Game Dev

These are a few games I've developed over the years, mostly in game jams.

Global Game Jam 2017

Giuseppe, The Greatest Equilibrist Alive

Made within 48h on the Global Game Jam 2017. Programmer, first time using Game Maker.

Ludum Dare 36

Prometheus

Made within 48h on the Ludum Dare 36, Jam Entry, in 2016. Made the whole game (art, SFXs, music, game design, programming) without external assets. It was an experiment in which I intended to write the game without using any libraries. Ended up using Illuminated.js to achieve the light/shadow effect, though.

Ludum Dare 34

Care

Made within 48h on the Ludum Dare 34, Jam entry, in 2015. Worked as game designer and programmer.

Ludum Dare 32

I am Gonna Smack You With My Words!

Made within 48h on the Ludum Dare 32, Compo entry, in 2015. Made the whole game (art, SFXs, music, game design, programming) without external assets. My first Compo entry.

Ludum Dare 29

Monstrenga

Made within 72h on the Ludum Dare 29, Jam entry, in 2014. Worked as game designer, level designer and programmer.

Global Game Jam 2013

Spooky

Made within 48h on the Global Game Jam, 2013. Worked as programmer.

Brasil Game Jam

Color Showdown

Made within 72h on the Brasil Game Jam, in the Universidade Federal Fluminense’s team, 2012. Worked as programmer.

Ludum Dare 27

Blanked.

Made within 72h on the Ludum Dare 27, Jam entry, in 2013. Worked as game designer and programmer.

Ludum Dare 24

Gone With The Wind

Made within 72h on the Ludum Dare 24, Jam entry, in 2012. Worked as game designer and programmer.

College project

Blow 'em Out

Made as a college project in 2011. Worked as game designer and lead programmer.